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The Dynamics of the Ball
I need to
thank Steve Haake, who did his PhD on golf ball impacts for
his help on this article. This is a genera look at what
happens from tee to green with the ball.
So… you’re
on the tee with the ball teed up for play. You have
selected a driver and begin to swing. The club head is
taken back and comes down to meet the ball on the tee, in
theory (but rarely in practice) like Tiger. It would take
an expert in biomechanics, which I’m not, to explain how the
complex action of the muscles actually get the club to the
ball. The shot needs about 2 ½ kilowatts of power from
you. This is equal to about a tenth of the power of a small
car.
Next,
assuming you play somewhat better than I do, (which is not
too hard to accomplish) some of the energy built up in the
swing is given to the ball during the time of contact
between the club and the ball. This only takes 0.000450 of
a second, or much quicker that you can blink. The ball
shoots off into the air at 160 mph, about three times faster
that the speed limit on I494, and about twice as fast as
most drive on I494. By the time your hands feel the shot,
the ball is ¾ of an inch away from the face. By the time
your brain receives the information and tells your hands
what to do to correct the shot, the ball is 15 feet away and
moving out fast. In that, short time of contact with the
club, the ball has picked up backspin of about 3,000 rpm’s.
The ball
is now air born and flying off into the distance seeming to
hang in the air then suddenly drops toward the end of the
flight. To understand this movement you need some basic
aerodynamics. Think of your golf ball moving in a straight
line through the air (If we were thinking about my golf
ball, it wouldn’t be a straight line). There are little
swirls created behind the ball like the wake of a boat. The
bigger the wake the more drag and the slower the ball
flies. A smooth ball has a large wake, while a ruff or
dimpled ball has a smaller wake. Dimpled golf balls travel
further.
Remember
us mentioning that the ball has backspin. The spin causes
the wake of air behind the ball to be deflected down towards
the fairway. This has an equal and opposite reaction giving
the ball lift. It is this lift that causes the ball to hang
in the air for so long (about 5 seconds). Eventually the
drag slows the ball down and it falls to the green…the
rough, a trap, whatever.
To
understand what happens as the ball lands on the green
requires knowledge of dynamics, tribology, and
biomechanics. With Steve’s help we’ll make it simple. The
bounce of the ball depends upon where it lands and what the
green is like. Let’s assume the green is flat and has the
same hardness all over it. The ball hits the green and
immediately starts into a skid across the turf. The grass
layer comes up in a long pitchmark, much like slipping on a
rug on a slick wooden floor. The ball rebounds at about the
same angle that it came in, but slower, and still with a
small amount of backspin. On the next bounce the backspin
stops the ball almost dead in its tracks, and sometimes it
even screws it back across the green. The backspin is where
the skill of the golfer comes in. If you don’t get a lot of
backspin, the ball doesn’t stop. Top professionals get up
to 10,000 rpm’s of backspin on their shorter shots.
Once the
ball has stopped on the green all you have to do is get the
ball in the hole. To use dynamics again, when you take your
putt, the putter makes the ball bounce slightly in the air
with a small amount of backspin. The first part of the
motion of the ball across the green consists of shallow
bounces and skids. The ball then starts to roll along the
turf where it hopefully falls in the hole.
So there
you go, from tee to hole. A simple, but yet semi-scientific
look at the dynamics of the ball. We’ll take some closer
looks in the next few issues. |